| Junkyard | |
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{TF} STURGY {TF} Vice Commander of the Army
Posts : 83 Join date : 2008-09-22 Location : Victoria, Australia
| Subject: Junkyard Tue Dec 02, 2008 7:34 am | |
| Map: Junkyard Author: Zygurt Mode: IA/TIA Description: Welcome to my latest project, to create a fully playable map in as short as possible. In total it took between 12-14 hours of mapping. Junkyard is a small map somewhere between 4 and 16 players, but it also supports up to 32 players. Resource wise is quite lite. Features: Plenty of assets. Enough strategic locations for a fun, action packed game! Small map that supports 32 players for a insane experience. Installation Guide:
- Go to the ..\Game\Levels\Multiplayer\IA folder.
- Eventually backup existing levels with the same name.
- Place the custom map into this folder.
- Start Crysis Wars
- You can create a lan or internet server, put the level into the rotation and play.
DownloadFormat: Rar Size: 4.96MB
Last edited by {TF} STURGY on Tue Dec 02, 2008 1:43 pm; edited 3 times in total | |
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Jarhead {TF} Gunnery Sergeant
Posts : 107 Join date : 2008-10-12
| Subject: JunkYard Tue Dec 02, 2008 8:15 am | |
| ooooo did u Zygurt make this map? | |
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{TF} STURGY {TF} Vice Commander of the Army
Posts : 83 Join date : 2008-09-22 Location : Victoria, Australia
| Subject: Re: Junkyard Tue Dec 02, 2008 8:20 am | |
| Zygurt Made this map
he is also in Mod Groups on the Crymod Forum i will Post his mod when it is released | |
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QuAcKsFTW
Posts : 7 Join date : 2008-11-02
| Subject: Re: Junkyard Tue Dec 02, 2008 9:51 am | |
| Just downloaded the map and the zip file is corrupt. ? | |
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{TF} STURGY {TF} Vice Commander of the Army
Posts : 83 Join date : 2008-09-22 Location : Victoria, Australia
| Subject: Re: Junkyard Tue Dec 02, 2008 10:27 am | |
| Should'nt Be i just downloaded it then and it wasnt Try ReDownloading it | |
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Jarhead {TF} Gunnery Sergeant
Posts : 107 Join date : 2008-10-12
| Subject: Junkyard Tue Dec 02, 2008 12:20 pm | |
| U guys reckon u cud make some mod on crysis like zombies? | |
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raptorman {TF} Third Lieutenant
Posts : 51 Join date : 2008-10-01
| Subject: Re: Junkyard Tue Dec 02, 2008 12:44 pm | |
| dude just get left 4 dead. | |
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{TF} STURGY {TF} Vice Commander of the Army
Posts : 83 Join date : 2008-09-22 Location : Victoria, Australia
| Subject: Re: Junkyard Tue Dec 02, 2008 12:50 pm | |
| Lolz there is already mods beign made 4 zombie just look on crymod | |
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{TF} STURGY {TF} Vice Commander of the Army
Posts : 83 Join date : 2008-09-22 Location : Victoria, Australia
| Subject: Re: Junkyard Tue Dec 02, 2008 1:44 pm | |
| Sorry About that quacks my Bad here this 1 should work should be finished Uploading about 10min | |
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zygurt {TF} Third Lieutenant
Posts : 101 Join date : 2008-10-06 Age : 35 Location : Brissy
| Subject: Re: Junkyard Fri Dec 05, 2008 7:07 am | |
| Hey peeps,
I'm still not 100% happy with the map. The main thing being the ToD (Time of Day). Getting a consistent look across all specs is really hard. on V. High you can hardly see anything, but on low it's still clear as day. I also need to put in a flowgraph so that every player gets Night vision on spawn.
Expect an updated version some time. | |
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